||EDIT|| Shout out to creating a Google Doc with all the numbers in it! It lacks commentary but gets straight to the point, so if you just want the numbers, check it out If anyone sees data (particularly Damage) that appears out-of-date, please let me know and I'll update it. I'll also include some overall comments and interesting findings at the end of the thread. I'm listing them alphabetically, so if you're interested in a specific tame, it's a little easier to find (or, you know, just Ctrl + F). I'll discuss these in the individual creature note.įair warning, I'm bullet pointing these, so this will be a long thread. Megalosaurus's Gnaw attack on Grabbed creatures) could not be tested for one reason or another. Unridden tames likely deal Damage at different RPS and consequently different DPS, so these numbers should not factor into your decision for boss fights unless you intend to ride your tames. Additionally, these numbers should be considered as valid for ridden creatures only. In actual ARK combat, you aren't necessarily going to do so, so consider these numbers as maximum possible values. These tests were done in an environment where I could continuously and successfully land attacks at maximum RPS. I also want to place a large emphasis on theoretical. To calculate your creature's DPS, just divide its Melee Damage by 100 then multiply by the theoretical DPS. In actuality, relatively few tames start at 100% Melee Damage. Additionally, for simplicity when calculating DPS, I assumed 100% Melee Damage on the mount. Limitations: Because of the nature of my tests, I did not experiment with any creature that could not be mounted. I then multiplied this number by the base damage for each creature. I divided this DPS number by the individual hit number (dDPH, or dummy damage per hit) to achieve an overall RPS (rounds per second). I continued this process until I achieved a stable DPS number from the Training Dummy (for example, if attacking initially gave me a DPS of 180 but subsequently gave me 192 four times in a row, I went with 192). Rock Elemental's boulder throw), and spammed each attack. I proceeded to "cheat infinitestats" to ensure that Stamina was not a limitation for special attacks that drain large amounts of it (i.e. Method: I placed a Training Dummy and summoned a level 1 creature for every mountable tame. I therefore spent the past hour-and-a-half (I had nothing better to do) doing some testing, and I have results to share! So, one of the big things that I noticed missing from the Wiki was exactly how quickly different tames attack, and what the overall resultant DPS is.
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